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Sean Patrick Fannon has been professionally involved in RPGs and interactive entertainment for the last 20+ years of his life. Starting in 1988, Sean began writing freelance articles and game reviews for small roleplaying game magazines and fan `zines. He then started writing books for the world-famous Champions RPG (including High Tech Enemies, The Mutant File and Champions Universe). He then went on to become the Continuity Director of the Champions Universe property. During this time, Sean also wrote for such properties as the Shatterzone RPG and the Star Wars RPG, as well as Shadis Magazine, Adventurer's Club Magazine and Dragon Magazine for TSR.
Sean then parlayed his RPG experience into the computer game field, starting as a designer for Interplay Productions (where he was the lead designer on one of the Star Trek adventure games). He was then recruited away to Vortex Media Arts, where he worked on multiple properties (including a licensed TONKA activity game). When his contract ran out with Telepathy, Sean was heavily recruited by Jared Nielsen to help start Obsidian Studios, where he worked from early 1999 until late 2000. During that time, Sean wrote the The Fantasy Roleplaying Gamer's Bible (2nd Edition), a completely updated and revised version of his `95 book. He also wrote and developed the Fuzion version of Shards of the Stone: Core. Then Cybergames.com purchased Obsidian and moved Sean back West for a time. Sadly, that all fell apart. After a brief sojourn back in LA, doing some consulting work with Hollywood firms, Sean returned home to the South. He started working on his own projects while driving an armored car. He transferred from Atlanta to Chattanooga, TN, to be closer to his family. This is where he met some of the folks (to include Mark Swafford, Coley Brookshire, and Alex Smith) who would have dramatic impact on Shaintar: Immortal Legends, his most important creation to date. Sean continued his work on Shaintar and other projects, consulting with many good and dear friends in various ways, looking for the right opportunity to dive back into the business full time. Then GAMA (the Game Manufacturer’s Association) came calling, looking for an Events Coordinator for the Origins Game Expo. Moving to Columbus, OH, Sean had the honor of working with some of the finest people in the industry, helping to run two truly great shows (Origins and GTS). Then his old friends, Aaron Acevedo, Jason Engle, and Martin Klimes’ came calling, letting him know they were more or less “getting the band back together” (www.talisman-studios.com) and that they wanted to help him publish Shaintar: Immortal Legends. Thanks to his dear friend, Shane Hensley, it became the premiere Epic High Fantasy setting for the award-winning Savage Worlds system. After a brief stint with a casual computer game company (FreshGames, LLC), life events drew Sean home, where he built a house on the old family property up on Signal Mountain (where he still spends some of his time). He’s now working for the largest e-publishing game store network in the world (OneBookShelf.com, featuring DriveThruRPG and RPGNow) as the RPG Marketing Coordinator, and he's also heavily involved in business development for the firm. ... and supported by the largest network of wonderful and geeky friends in the world, Sean keeps writing and rolling the dice. He's working on the next version of Shaintar, a new sci-fi/supers setting called "The Shift," and will soon be hosting a radio show on WLRH, 89.3 FM (Huntsville) called "The Eclectic Power Board." Yes, Gaming IS his life, and he loves it. Buy him a beer (Guinness, if you please) and he'll happily tell you more than you might ever want to know. Web sites with more Sean Patrick Fannon information: http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=2663 http://www.facebook.com/group.php?v=wall&gid=6402152260 http://www.rpglife.com/blog/76 |